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 No.28665[Reply]

New trailer dropped. Cringe chosen one narration, but gameplay looks really fun. The vibe I get from it is trying to be to Skyrim what New Vegas is to Fallout 3 (i.e. hopefully making it good).
Also its rather striking how pretty and intriguing the world looks, despite being generic fantasy, in sharp contrast with Bethesdas Starfield, which is sci-fi filled with the most boring alien planet designs imaginable.
12 posts omitted. Click reply to view.

 No.28708

>>28707
>game world not being a single big map, but split into number of areas.
So it's hub based like The Outer Worlds was. Some of the later areas were very undercooked in that game, hopefully they got more money and dev time with this one.

 No.28711

>>28700
>I have spend two weeks just getting all the mods working together
That's the fun part.

 No.28715

>>28711
No its not. Some of it was fucking esoteric, like I had wildlife AI mod, so that animals behave like animals and not like video game enemies, which worked fine on its own, but broke hostile NPC AI (not wildlife, that worked fine, just "people" enemies) when used with other mods. After a whole day of experimenting, I figured out that the culprid was a texture mod. Like how? How does that cause anything?

 No.28722

>>28715
>Like how? How does that cause anything?
Well, the thing is, Skyrim is not Doom…

 No.28726

>>28715
That texture mod probably had a plugin that changed AI package in some way. Which one it was btw?



 No.28614[Reply]

debut gameplay trailer of witcher 3 turns 10 this day depending on your time zone. one of the most famous and influential rpgs of all time, now time to talk about your views on it in this thread, whether positive or negative
10 posts and 1 image reply omitted. Click reply to view.

 No.28638

>>28634
That just means you've never played Witcher 1 or 2 then lol.

Witcher 1 is a weird turn based/live action eurojank mixture that is somehow even less interesting than Witcher 3's combat.

Witcher 2 is super consolized (you can't take potions mid battle, for instance) and yet has absurd difficulty for much of the early game since enemies do 600% more damage if they hit you in the back once and your initial rolling distance is pathetic meaning vs. crowds you have to cheat hard and use the environment to avoid getting gangraped.

Thronebreaker is genuinely fun CCG combat though but I ranked it below 3 since most people don't like card game combat.

But in any case just on story alone Witcher 2 all and nothing will ever top it.

 No.28664

>>28638
>That just means you've never played Witcher 1 or 2 then lol.
In fact I did. Second one had better combat, but more importantly, I interpreted "gameplay" as not just combat, but overall gameplay experience. Sure, Witcher 1 combat is what it is, what can you even add about it, but you know what else? Well designed map, sense of progression, engaging quest with meaningful decisions.

 No.28690

>>28664
I was bored to sleep playing Witcher 1. Witcher 2 has the greatest amount of cool and hard choices you can make. 3 didn't have good choices but at least 3 didn't bore me unlike 1.

 No.28691

>>28690
Witcher 3 is the worst case of level scaling/level gating I have ever seen in a videogame. I genuinely dont get what were the designer thinking when they decided to make all equipment scale to the level, thus assuring you can never get a good item, just always average. Or enemy levels being completely unrelated to creature type, meaning you can easily defeat griffons and basilisks but get one shot by a drowner 30 levels above you.

 No.28692

>>28691
Kek if level scaling pisses you off you should try Diablo 4. All enemies auto scale to your level and all your drops are always below your level and the only good items are legendary ones which have a 0.00001% drop rate that you need to farm 20 hours for each. At least with Witcher 3 you're given treasure maps to unlock the max tier witcher armor and you can easily find everything you need.



File: 1686578116823.jpg (2.04 MB, 3000x1688, TotK_Key_Artwork.jpg)

 No.28639[Reply]

I really don't care about 30 fps. And if the game pushes software, hardware or gameplay boundaries, I specially don't care.

 No.28640

just emulate it lmao lol

 No.28644

>>28640
Starfield tho.

 No.28645

>>28639
>Zelda ToTK
>Pushing boundaries
It's literally just another Zelda game but with shitty and less interesting minecraft mechanics. But of course all the nintentards soyface over it since they're stupid. Nintendo as a company is so fucking overrated.

 No.28673

i played tunic instread tbh

 No.28676

>>28639
By this point there is no reason to NOT emulate Nintendo games aside from the online multiplayer (which is shit anyway). Nintendo can fucking kys. I want them to suffer. I want them to beg for mercy as their annual budget approaches zero.

>>28645
>but with shitty and less interesting minecraft mechanics
You're being too harsh to a pretty decent game. I don't hate Nintendo games themselves, they are fine.



 No.27014[Reply][Last 50 Posts]

The gameplay just looks like morrowind if it was third person and didn’t have absolutely abysmal combat
97 posts and 7 image replies omitted. Click reply to view.

 No.28625

>>27961
I could see a remake next year of another old 2D zelda. The Links Awakening one sold pretty well.

 No.28626

>>27877
BOTW had zones where it was constant 15 fps.
TOTW doesn't have those zones but it has sporadic frame drops when using the Ultra Hand and in some villages.

 No.28627

I think that TOTK is better than BOTW. But I don't feel like the people that say that it is impossible to come back to BOTW now after playing the new one. At the end of the day, they have different vibes. BOTW is about nature, lonlyness and exploring a new world. TOTK is about mastering the world with the help of newfound powers and friends.

 No.28628

>>28627
This is true. I wonder how much of BotW's vibe was a deliberate choice and how much was coping with not finishing stuff on time. It did end up working to their advantage though.

 No.28636

>>28628
I think it was intentional. Just like the island on TOTK. The devs said that at first when they were testing the new mechanics, they filled the entire sky with islands. But then they realise that players would get lost between puzzles, so instead they opted for the archipelagos. Although I don't know if the Switch would have been capable of that.



 No.27568[Reply]

I want you to look past the big titty anime women and gags and tell me this isn't the most dialectical game of all time

No xenoblade 3 spoilers I haven't finished it yet
25 posts and 5 image replies omitted. Click reply to view.

 No.27748

File: 1684134865529.png (196.29 KB, 320x640, ClipboardImage.png)


 No.27776

>>27640 that's pretty cool
>>27748 that's cursed, i love it

made me want to play it

 No.28630

This song killed me.

 No.28633

>>27748
What would jesus have to say about being in a big titty anime girl game?

 No.28635

>>28633
He'd love it for sure



 No.27391[Reply]

Post-Apocalyptic retro-futuristic cyberpunk/western hybrid game about being a bounty hunter. Basically the Mandalorian but cyberpunk.

Anyone else looking forward to this? Is this the next Cyberpunk 2077 but with (hopefully) a better release?
2 posts omitted. Click reply to view.

 No.27397

>>27391
Looks like a mixture of EYE Divine Cybermancy and Cowboy Bebop.
>>27396
To be honest, by this point the genre has been pretty much reduced to a package of aesthetics and tropes for more conventional sci-fi works to parody and adopt. Straightforward and truly dystopian cyberpunk that primarily focuses the themes of alienation and social inequality wrought by a new wave of rapid capitalist industrialization is pretty rare nowadays.

 No.27398

>>27397
>Straightforward and truly dystopian cyberpunk that primarily focuses the themes of alienation and social inequality wrought by a new wave of rapid capitalist industrialization is pretty rare nowadays.
Cause it hits too close to home

 No.27399

>>27396

>it is weird how the cyberpunk aesthetic has shifted from "green" (cool colors, low-poly models) to "orange" (warm colors, cartoonish models). this orange cyberpunk feels like a parody tbh


green/blue (2000s/90s 'the matrix') and orange = 2010s/2020s ex: bladerunner 2049

 No.27590

>>27396
I think they're trying to split the difference between fallout new vegas and cyberpunk aesthetically

 No.28611

gameplay reveal trailer dropped



File: 1652952322943.jpeg (212.29 KB, 800x450, the-sims-4.jpeg)

 No.17727[Reply]

Wake up, get ready, go to work, come back, level up some skill for a bit, eat some shitty food and shower, go to sleep, repeat until you receive paycheck to spend on AESTHETICS, do it all over again.

Why did I find this fun when I was younger? What's the POINT? Earn virtual money to CONSUME virtual decorations? For what purpose? Nice """escapism""" Will Wright
55 posts and 6 image replies omitted. Click reply to view.

 No.28412

>>28204
>>28218
so melodramatic

 No.28445

>>28195
>online multiplayer
Wasn't Sims 4 supposed to have online too until SimCity 5's always online bullshit was a disaster? Don't know why they want it to be a thing so bad. Obviously it's to monetize it but I don't see how they could monetize the sims anymore than they are now.

 No.28446

>>28445
Well arguably they want to stop pirates, therefore if you can do multiplayer with your friends only if you buy it it might convince more people to pay

 No.28462

>>28445
>Don't know why they want it to be a thing so bad
Because it's cool and ads unique gameplay opportunities? If anything, SimCity and The Sims are the games that will only be better with multiplayer in theory. EA's castrated studios just suck at making games now (Respawn's games are a rare exception).

Fun fact: Cities Skylines is apparently available on GNU/Linux. WTF?

 No.28465

>>28446
>Well arguably they want to stop pirates
It's actually way better than integrating DRM into the software IMHO. Because holy cow, Denuvo and proprietary spyware can kiss my ass.

The only issue is that you can't run your own servers. And that was really bad for WoW, Blizzard was just banning private servers left and right while their offering was bullshit.



File: 1686106982286.png (384.49 KB, 587x552, ClipboardImage.png)

 No.28326[Reply]

Today is the 17th anniversary of the Falador Massacre in runescape

https://runescape.wiki/w/Falador_Massacre

 No.28329

i get nostalgic whenever i come back to this video about the game back in 2012 when the eoc update was first being worked on, for me it was always something that happened a only few years before i joined the game but now so much time has passed that eoc as an update basically happened at the half point of runescape's existence, since it goes from 2001-2012-2023 which makes me realize just how old this game is

https://www.youtube.com/watch?v=AFLnC0DKksk

 No.28331

>>28326
this is a good video on it



File: 1686036431737.png (83.5 KB, 1000x1000, ClipboardImage.png)

 No.28263[Reply]

>drop $100 on diablo 4
>become bored after an hour two
>skip all the story
>feel no pleasure from the gameplay
>feel annoyed the dialogue is preventing me from absorbing podcasts
>feel annoyed that i can't follow the story because they didn't make it engaging enough for me to bother.

maybe ff16 will be a better experience. afterall, i enjoyed playing ff7.
24 posts and 6 image replies omitted. Click reply to view.

 No.28311

>>28310
Dude, games exist beyond the PC. It's almost as if you've never played any console ports/exclusives ever.

 No.28312

>>28310
Forgot about rhythm games.

 No.28313

>>28303
Where are you pointing in fighting games? What are you clicking on?

 No.28314

>>28313
They're trying to out-click the opponent I guess.

 No.28318

File: 1686090315675.jpg (68.09 KB, 812x694, D2.jpg)

D2 is the only one that was actually good



File: 1685789377230-0.jpg (205.51 KB, 1280x720, elysian eclipse bird.jpg)

 No.28152[Reply]

It seems that someone is finally up to making something akin to Spore, 15 years since the game's release. Not only the devs are making considerable progress over time, but it also seems that its stages would have more gameplay to them rather than be just window dressing to the editors.
https://www.youtube.com/watch?v=uU-m1DPvjWg
Thoughts?
12 posts omitted. Click reply to view.

 No.28169

>>28162
i got nms because I heard it was "fixed" and "good" but found it was an incredibly boring shit with lackluster mechanics, wouldnt trust their devs for anything

 No.28170

>>28169
Procedurally generated with a focus on resource gathering and doing other generic MMO tier quests is almost always a recipe for bad time.

 No.28177

>>28168
Yeah, I always thought that Maxis bit more than they could chew and Spore would probably be a much more coherent game if the project was split into a straightforward alien evo sim with just the Cell, Underwater and Creature stages and no creature editing, and a game that would be basically the Space stage redesigned as a pulpy sci-fi 4X-RTS hybrid with a species designer and whatnot.

 No.28178

>>28165
The player's actions as the creature could influence the ecosystem or selection pressures on their species. If you cheese a particular food source you might drive it extinct and then make it harder to survive yourself. Or if you die a lot the cause of death could affect what traits are in your species' gene pool.

 No.28234

Aquatic stage prototype showcase dropped just a day ago, as well as new version of the microbe stage demo.



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