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 No.32054[Reply]

the aggression casuals have towards people who actually want to learn a game well, let alone those people who can learn it inside out, is insane and has been consistent across every game i've played so far and i still don't really understand why
13 posts and 5 image replies omitted. Click reply to view.

 No.32125

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>>32060
TF2 had an organic competitive scene just like old school shooters and Valve instead of capitalizing on it decided to ignore them for a decade until they decided to release a half-assed "competitive update" that both competitive and casual players hate to this day, lmao.

 No.32157

>>32125
Lois: "What the fuck is going on here?"

 No.32170

>>32125
Who is this muscle mommy?

 No.32171

>>32170
Barghest from Fate/Grand Order.

 No.32210

>>32171
Bless you, anon, I shall indulge in mating press.



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 No.32095[Reply]

Turn based RPGs with interesting mechanics?
From my non super indepth knowledge we have
>"JRPGs"
which are not too fundamentally different from DnD itself. I've never really played DnD much so I'm not too expert on it. Characters move in turns and to random checks based on their stats and what skill they used. Typically a JRPG doesn't have movement on a landscape very much at all, typically the characters position either doesn't matter (classic FF or Pokemon) or very little like Persona/Shin Megami(at least once you're actually engaged in battle)
>Strat RPGs
With either a tile system or more of a war gaming distance system.
>Card battle RPGs
These are like Yuigoh or Pokemon or Magic The Gathering where you have a deck of cards and each card has some kind of complex set of rules that are delineated on each card.

I like strat RPGs but at the same time I think the movement can be an unnecessary complication. I think card games can be kind of ugly visually, trying to represent a non video game type game in a format that doesn't need it, also having to memorize the rules on 50 different cards is needlessly complex. JRPGs can be way to simplistic and just matter more on stats and grinding but this can kind of apply to all RPGs.

I kind of have a halfway idea for an original game. I think since RPGs kind of inherently rely on RNG I think the gambling aspect of them is kind of underutilized, so maybe if there was a way to take the fun of traditional card games and betting like Poker and etc. and translate that to an RPG.

What do you think?


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 No.32043[Reply]

anyone played this? its pretty great
verm was very relatable


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 No.32037[Reply]

Strange request but I would like to deepen my analysis of the game and one aspect I'd like to tackle is structural mechanics of oppression, its radical means of dismantlement and historical comparisons from communist and anarchist movements (preferably small communes). Zapatistas for example
I would also like resources to create comparisons to slavery in America through economics, social movement and moral decay so I can contrast it with the ways social progress is motivated through change in production that the protagonist and his commune put into effect.
To top it off, this would have to be somewhat digestible in a way that even (neo)liberal leftists can understand, which means it would have to go against idpol and optics (focusing on the work being problematic instead of the work itself), as well as a complete disregard or ignorance of historical materialism.
I'm also deeply uneducated in the subject so I need to deepen my vocabulary as I just wing it from common sense and my own set of beliefs.
Also if someone wants to argue the game with me, I'd be glad to do so.


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 No.32016[Reply]

Let's play some Minecraft on our /int/ server:
hub.dev-urandom.eu:25565 (version: 1.20.2)

Wiki with more information: http://dev-urandom.eu/
Overview map: dev-urandom.eu:8123
IRC: irc.dev-urandom.eu - channels: #chat (ingame chat, currently disconnected), #int
Pirate-friendly client: https://tlauncher.org/en/

Basic commands:
/spawn - Teleports you to the spawn.
/home - Teleports you to your home (set with /sethome or by sleeping in a bed).
/lb tb - Provides a melonblock that can show block changes.
/co i - Lets you use coreprotect inspection in whichever block you hold

Don't grief and don't be an asshole (obviously). Basically, you can build anywhere, although there are some limitations. There is enough space for everyone! You can make your clan and engage in Nation Autism. Don't get discouraged by the autism of the server, things will get easier for you later. Also, mods, admins and other players may help you.
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 No.32017

what if I don't have autism?

 No.32018

>>32016
Wdym by autism? Tech datapacks or player behavior?

 No.32019

>>32017
It's contagious
>>32018
Top-tier assburgers

 No.32021

>>32019
Seems like a fun bunch. Might come around to join the game to see it even tho I am kinda burnt out on MC currently.



 No.31309[Reply]

Have you played it yet?
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 No.31995

Uhuh.

 No.31996

Omg taboo subject in video game omg le epic meme le twitter screencap!!!!! Le What the Frick!!!????

 No.31997

>>31988
Skinning yourself alive seems hard

 No.31998

>>31977
Honestly, it's for the better. No gamedev should be on social media where they expose themselves to a horde of the most annoying teenagers and basement dwellers ever.

 No.31999

>>31998
Creating something that spawns a fandom is something I don't wish on anyone. I'm reminded of the author of TADC having to make an "official announcement" every few days to calm down people being shitty in their behalf.
< The number of times I've seen people misquote me as a means of policing art is insane. Why do you love fighting so much? Are you stupid?



 No.29485[Reply]

I love it when video games have a free market of some kind. It’s really enjoyable to exploit the economy in some way and to watch it crash and burn after a few years.

Recently I tried to revisit some games I used to play, the game had a player based market system. In few years the entire economy was ruined and huge inflation happened where items grew in prices and newer players lost the ability to even participate since everything became overpriced and the stunted player base was not growing thus creating a rift between older player who have been playing for a long time and new player who either came back or just started and thus have nothing to offer the older players and thus cannot really participate in the economy in any meaningful way.

Do you enjoy having a free market in games?
14 posts and 3 image replies omitted. Click reply to view.

 No.31865

>>31612
>>31643
>>31857
Free Cities is a porn game that has some sort of market from what I remember.

 No.31915

the shitty amazon MMO New World launched with a local auction house system where you had to travel to each town in order to interact with its AH, which shared no listings with other AHs; many resources only spawned in certain regions and you had a limited inventory carrying capacity, so there was always money to be made buying resources for cheap from gathering hub towns and transporting them to crafting hubs

this feature was of course "improved" in a couple months with a global AH where items magically appear wherever you buy them, completely homogenizing the economy and making it so you can teleport anywhere. huge increase in "quality of life"! fuck the mouth breathers that design and play these games today

 No.31918

>>31915
heard the story, really funny how free market always ends up sabotaging or destroying an online game. I have yet to see a mmo that didn’t end up suffering due to unrestricted trade, even tough I personally find free market to be fun.

 No.31923

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One time I was playing on a minecraft server back in 2013, and the server had a lite economy, (you can buy stuff and sell, I don't remember if you could trade).
One day, I was walking through the jungle to get cocoa beans for a light farm, and I found a jungle temple. I lotted the temple, and then also mined up 3 64-stacks of mossy cobblestone. I ran out of space, so I thought it'd be nice to tell people in the server to check out the temple.
10 people teleported to me and started mining everything else, and I sold all the mossy cobblestone and bought a stack of diamonds with it, and after that moment mossy cobblestone went down by 50%, literally caused inflation babyyyyyy

The server, which was called "inspy", is gone. Admins got bored and blew up the whole world, and took it offline.

>>31728
Hell yeah bro. Were you able to buy valve hardware like a vr headset?

 No.31987

>>31865
Oh god free cities. I remember just cheating in that game cause of how boring the whole economy system felt to me. If I’m jerking off I want to focus on the porn not dealing with a stupid capitalist economy



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 No.31888[Reply]

An indie dev pointed out that you get basically no coverage unless you pay youtubers to make videos about your game (didn't even make a moral judgement about it, only brought up every youtuber asked them for money) and they got shat on by everyone in the replies, oh how the times change. I thought I was going crazy reading the replies, not many years ago everyone would agree that paying for reviews is a shitty thing to do. Collusion is good now I guess.
https://nitter.net/RaveofRavendale/status/1726626530108047522
21 posts and 1 image reply omitted. Click reply to view.

 No.31917

>>31899
I found /leftypol/ because of gamergate, so I don't think it was all bad.

 No.31919

>>31896
Yeah I'm surprised people are still hopping from one obfuscative term to another after all these years. I try to say videographer when I remember to.

 No.31924

90% of the negative replies are from youtubers themselves. This is not infact normalised among other people.

 No.31939

>>31888
Your perception is skewed by the fact that all the top replies are algorithmically boosted blue checkmarks.

You're looking at the opinions of people who pay for twitter.

 No.31985

>>31917
I feel gamergate could have been good, but as usual reactionaries ruin everything. Any good idea at the core can and very well may be corrupted and fucked up by reactionaries..



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 No.31927[Reply]

>Showcases the rot of the Rust Belt after all the corporations outsourced to cheaper countries.
>The main antagonist is a rich millionaire who is responsible for most of Carcer City's deterioration and corruption, making money off of murder and bribes the police and his PMCs to do his bidding.
>Carcer City's police are corrupt and are obsessed with arresting homeless people.
>Ending has you kill the millionaire that took advantage of you, with the possibility of Carcer City potentially getting better.
>Literally get to kill Neo-Nazis.
Why don't we get leftist ludo like this anymore?

 No.31930

damn, I didn't know all that. All I knew was that the game was brutal and violent

 No.31933

>>31930
I never played it cause it just looked too dark and 'horror-y' for want of a better term

 No.31950

>>31933
uygha from where i live i barely find it scary, keep in mind that the game makes you maim off-duty police officers, on duty police officers pedos, nazis, satanists and mercenaries, so basically everyone who is a scumbag in brazil



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 No.31102[Reply]

Man these recent events have me really frustrated, I totally don't want to commit terrorism since I still have a few plans with my career and don't want to get imprisoned, but let me see some games were I can be a downright terrorist and shoot "innocent" fascists and settlers
12 posts and 1 image reply omitted. Click reply to view.

 No.31883

>>31882
I think there's also a Cuban revolution FPS but you can't find it online IIRC, it's only in Cuba.

 No.31928

>>31882
looks cool, but I can't read vietnamese

 No.31929

this one looks fitting

 No.31931


 No.31932




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