>>27337Eh idk anymore. I felt the same way but after re reading the story of warlords of Draenor and seeing both casual and hardcore perspectives on wow I think the game(well at least up until dragon flight launched) had way more issues with being too much of an rpg than anything. By that I mean the amount of progression systems and features overriding any interesting zones, levels and campaigns post WOTLK expansions offered with BFA for a lot of people being the last straw of this.
recently blizzard cut back on most of those mechanics and did something similar with d4. I wonder how their design philosophy for later content and games is gonna change because of this